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  • The Monsters: Cosmic Monsters
  • CW

The Monsters: Cosmic Monsters {TGW-3C} is an expansion released with The Gods War.

Components[]

Units[]

Cosmic Monsters
Image Unit Quantity Cost Combat Gifts
Androgeus File:Androgeus (Painted).png
Androgeus 1 N/A 6

Loyalty Card - Androgeus

Placement: Do not place Androgeus at the start of the game. When the Great Compromise is triggered, place Androgeus in Altinela.
Council Phase: All empires with units in Androgeus' area earn 1 VP.
Lust (Ongoing): When you summon a unit into Androgeus' area, or an adjacent one, choose an enemy empire to immediately summon a unit (for free) into that area, of the lowest cost available in their pool. If the area was adjacent, Androgeus also moves into the area.
Superhero (Battle): You may roll a maximum of 4 combat dice vs Androgeus. (If Storm uses Single Combat, his Champion's combat dice counts against the 4 total).
Reward - Androgeus Killing Androgeus: You must have a hero or greater god in the battle and score at least 1 kill against Androgeus. Androgeus must also roll at least 1 kill in return. You must select which of your heroes or greater gods involved in the battle is killed, after which Androgeus dies. Any other battle result has no effect on Androgeus.
Reward: If you kill Androgeus, take this card. From now on, you recieve first choice to be The Judge of the Great Compromise during each Council Phase. If you refuse, the Judge is selected normally.
Notes: We recommend no more than 1 cosmic monster be used in a given game.
Availability: The Monsters: Cosmic Monsters {TGW-3C} (x1)
Juggernaut File:Juggernaut (Painted).png
Juggernaut 1 N/A 6

Loyalty Card - Juggernaut

Placement: Do not place Juggernaut at the start of the game. When the Great Compromise is triggered, place Juggernaut in the Heavens.
Council Phase: All empires with units in the Juggernaut's area earn 1 VP.
The Community (Ongoing): When any unit moves from Juggernaut's area, Juggernaut moves along with and a ALL other units in the area (regardless of empire) move along with it (for free), unless their controller(s) pay 1 Power or 1 VP per unit they wish to keep in the original area. Units leaving Juggernaut's Area can only go to an adjacent area, regardless of other abilities, gifts, or runes.
Unstoppable (Post-Battle): In battle, you cannot apply a kill to the Juggernaut. If the Juggernaut is routed, all units in the area (even if not involved in the battle) must rout with it, unless their controller(s) pay 1 Power or 1 VP per unit they wish to keep in the original area. (Any units that the Juggernaut scores a rolled rout on must rout to the Juggernaut's area. They may not spend(?) power or VP to remain in place). If the Juggernaut is not routed (or is not involved in a battle, but merely in the same area), then the first unit that is chosen to be routed in battle triggers the Community effect for ALL units in the area (even if they were not involved in the battle).
Reward - Juggernaut Killing Juggernaut: You must rout Juggernaut into Magasta's Pool along with at least 4 other units. All units entering the Pool with Juggernaut are killed (including your own). Leave Juggernaut in the Pool. If Juggernaut is routed into Magasta's Pool with fewer than 4 units, it instead goes to Hell. Simply moving Juggernaut into the Pool won't kill it—it must be due to a rout from a battle (i.e., from the Unstoppable ability, not the Community ability).
Reward: If you kill Juggernaut, take this card. From now on, other empires’ units routed into Magasta’s Pool are killed.
Notes: We recommend no more than 1 cosmic monster be used in a given game.
Availability: The Monsters: Cosmic Monsters {TGW-3C} (x1)
Leviathan File:Leviathan (Painted).png
Leviathan 1 N/A 6

Loyalty Card - Leviathan

Placement: Do not place Leviathan at the start of the game. When the Great Compromise is triggered, place Leviathan in the Brown Sea.
Council Phase: All empires with units in the Leviathan's area earn 1 VP.
Engulf (Ongoing): At the start of the Action phase, before the first player takes his action, the player last in turn order moves Leviathan to an adjacent Area. It then Engulfs the highest-ranked unit from each empire present in its new area, as follows from highest to lowest: greater gods, lesser gods, heroes, minions. Engulfed units are NOT considered in play. Place all Engulfed units on this card.
Bowels of the Beast (Post-Battle): If you inflict a kill on Leviathan, it disgorges an Engulfed unit from your empire. By rolling a kill, you also rout Leviathan into an adjacent Area, where it again performs its normal Engulf effect.
Reward - Leviathan Killing Leviathan: You must successfully score a kill against Leviathan while it currently has a hero Engulfed. In this case Leviathan dies, all Engulfed heroes are disgorged, and all other Engulfed units die. This effect works even if your empire's hero is not present.
Reward: If you kill Leviathan, take this card. Your lesser and greater gods now cost half as much power to summon.
Notes: We recommend no more than 1 cosmic monster be used in a given game.
Availability: The Monsters: Cosmic Monsters {TGW-3C} (x1)
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