The Ancients
Painted

The Ancients is a faction released with Onslaught Three. It focuses on diplomacy and social engineering.


Components

Faction

Setup
Set up after all other Factions other than Tcho-Tcho, Windwalker, and Opener: 8 Power, 6 Acolytes, and a Controlled Gate in any Area containing no game symbol (you may still place in an Area containing one of Yellow Sign's three Spellbook Glyphs, if desired).
Unique Ability
Dematerialization (Doom Phase): Relocate any or all of your own Units from one Area to a single other Area, anywhere on the Map.
Spellbook Requirements
A Cathedral in an Area marked with this Glyph: Dragon Glyph.png A Cathedral in an Area marked with this Glyph: Chevron Glyph.png
A Cathedral in an Area marked with this Glyph: Thorns Glyph.png A Cathedral in an Area without any of these Glyphs:
Chevron Glyph.pngDragon Glyph.pngThorns Glyph.png
As your Action, each enemy Summons their lowest cost Monster at their Controlled Gate for free. As your Action, each enemy Summons their highest cost Monster at their Controlled Gate for free.
Spellbooks
Spellbook - The Ancients.pngSpellbook - The Ancients (Brainless).png Brainless (Ongoing): Reanimated now cost 1 Power to Summon. They may only Move, Capture, or declare Battle if they share an Area with one or more of your non-Reanimated Units.
Spellbook - The Ancients.pngSpellbook - The Ancients (Consecration).png Consecration (Doom Phase): When you perform a Ritual of Annihilation, gain 1 Elder Sign if at least one Cathedral is in play. If all four Cathedrals are in play, gain 2 Elder Signs instead.
Spellbook - The Ancients.pngSpellbook - The Ancients (Extinction).png Extinction (Ongoing): Yothans now cost 3 Power to Summon. When a Yothan is Killed or Eliminated, remove it permanently from the game.
Spellbook - The Ancients.pngSpellbook - The Ancients (Festival).png Festival (Ongoing): Un-Men now cost 0 Power to Summon. When you Summon an Un-Man, also select an enemy to gain 1 Power.

Spellbook - The Ancients.pngSpellbook - The Ancients (Unholy Ground).png Unholy Ground (Post-Battle): If there is a Cathedral in the Battle Area, you may choose to remove a Cathedral from anywhere. If you do, an enemy Great Old One in the Battle must be Eliminated by its owner.
Spellbook - The Ancients.pngSpellbook - The Ancients (Worship Services).png Worship Services (Gather Power Phase): Gain 1 Power for each Cathedral that shares an Area with an enemy Gate. Those enemies each gain 1 Power.

Units

Cultists
Image Unit Quantity Cost Combat Spellbooks
Acolyte (Classic) - The Ancients.png 100x100px

Acolyte (Alternate) - The Ancients.png Acolyte (Alternate) - The Ancients (Painted).png
Acolyte 6 1 0
Availability: [Classic] Alternate Faction Acolytes {CW-U12} (x6), Acolyte Blister Pack {RPG-CG-A} (x2)
[Alternate] The Ancients {CW-F6} (x6), Cultic Set 1 {EHP-4} (x6)
From his ancient tome he intones the words of power. Beware, sane world. The realm of madness awakens at his command.
Classic sculpt units were provided in Onslaught Three for consistency with other factions.
Monsters
Image Unit Quantity Cost Combat Spellbooks
Un-Men.png 100x100px
Un-Men 4 3 0 Festival
Cost: 0 with Festival Spellbook.
Availability: The Ancients {CW-F6} (x4)
Reanimated.png 100x100px
Reanimated 3 4 2 Brainless
Cost: 1 with Brainless Spellbook.
Availability: The Ancients {CW-F6} (x3)
Terrors
Image Unit Quantity Cost Combat Spellbooks
Yothan.png 100x100px
Yothan 3 6 7 Extinction
Cost: 3 with Extinction Spellbook.
Availability: The Ancients {CW-F6} (x3)

Expansion Units

Cultists
Image Unit Quantity Cost Combat Spellbooks
Acolyte (Handicap) - The Ancients.png Acolyte (Alternate) - The Ancients (Painted).png
Acolyte 1 1 0
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1)
This unit is used as a Handicap Acolyte.
High Priest (Classic) - The Ancients.png 100x100px
100x100px 100x100px
High Priest 1 3 0

Loyalty Card - High Priest.png
Unspeakable Oath (Ongoing): At the end of any player's Action (even if it is not your turn), Sacrifice your High Priest (return him to your Pool) and gain 2 Power. This may also be done during the Gather Power and Doom Phases.
Notes: The High Priest is a new type of Cultist, it is Recruited like an Acolyte. Each High Priest generates 1 Power during the Gather Power Phase, can Create and Control a Gate, and can be Captured. Each Faction has only a single High Priest available.
This unit may also be used as one of the Unique High Priests.
Availability: [Classic] High Priests {CW-U3-O3} (x1), CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), High Priest Blister Pack {RPG-U3-HP} (x2)
[Alternate] High Priests {CW-U3-O4} (x1), Cultic Set 1 {EHP-4} (x1), Cultic Set 3 {EHP-6} (x1)
He leads the rites of old. It is time to awaken the great old ones! Iä! Iä!
The alternate sculpt unit replaces the classic sculpt High Priest, and was originally developed for Evil High Priest.
Brain Cylinder Token - The Ancients.png
100x100px 100x100px
Brain Cylinder 4 0 0
Availability: [Token] CW Onslaught 3 Stretch Goal Box {CW-E20} (x4)
[Figure] CW Onslaught 3 Stretch Goal Box {CW-E20} (x4), Shining Trapezohedron {CW-E15-O3} (x4), Shining Trapezohedron {CW-E15-O4} (x4), Brain Cylinder Blister Pack {RPG-E15-10} (x1)
This helpless human, reduced to a mere living brain by the surgical and mechanical skill of the aliens, can now only communicate through electronic devices. What wisdom or warning can he relate?
See Brain Cylinders for rules. The Brain Cylinder figures replace the Brain Cylinder Tokens.
100x100px 100x100px
Dark Demon 1 1 0

How to Obtain the Dark Demon Loyalty Card: In the Doom Phase, when it is your turn to perform a Ritual of Annihilation, you may pay 2 Doom to obtain this Loyalty Card and then place the Dark Demon matching your Faction's color anywhere on the Map. If you wish, you may also perform a Ritual of Annihilation. Each of the other Factions permanently loses an Acolyte from their Pools (or from the Map, if all are in play) and then adds to their Pools a Dark Demon of their Faction's color.
The Summons (Ongoing): Any Faction with a Dark Demon in its Pool cannot take any Action other than Recruiting the Dark Demon. (You can still choose to drop your Power to 0 and take no more Actions this Action Phase instead).
Metamorph (Ongoing): Dark Demons are a new type of Cultist and are treated as Cultists in every way, but they produce 0 Power during the Gather Power Phase. They are Recruited rather than Summoned, so a Controlled Gate is not needed to bring them into play. Dark Demons may Create and Control Gates, and they are worth 1 Power when Captured. They can be targeted by any Spellbooks or abilities that reference Cultists, but not Acolytes.
Availability: Masks of Nyarlathotep {CW-U10} (x1)

Buildings

Buildings
Image Unit Quantity Cost Combat Spellbooks
Cathedral.png 100x100px
Cathedral 4 3 N/A Worship Services
Consecration
Unholy Ground
Cost: 1 if not built adjacent to another Cathedral.
Notes: You may use the Create Gate Action to Create Cathedrals instead of Gates.
Special: If all 4 Cathedrals are in play, you may Awaken...without your own Great Old One. (When Awakening Cthugha this way, just pay 6 Power).
Availability: The Ancients {CW-F6} (x4)
Gate - The Ancients.png 100x100px
Gate 1 3 N/A
Notes: Used for Colour Out of Space
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), Eldritch Gate Pack {CW-U9-O3} (x1)

Other components

Other components
Image Component Quantity Notes
Faction Card - The Ancients.png
Faction Card 1
Availability: The Ancients {CW-F6} (x1)
Faction Token - The Ancients.png
Faction Token 1
Availability: The Ancients {CW-F6} (x1)
Power Marker - The Ancients.png 100x50px
Power Marker 1
Availability: The Ancients {CW-F6} (x1)
Doom Marker - The Ancients.png 100x50px
Doom Marker 1
Availability: The Ancients {CW-F6} (x1)
Battle Dice - The Ancients.png
Battle Dice 20
Availability: Battle Dice - Ancients {CW-U22} (x20), All 200 Battle Dice! {CW-U24} (x20), ALL 240 BATTLE DICE {CW-U??} (x20)
Neutral Unit Identifier - The Ancients.png
Neutral Unit Identifier 6 (25mm)
3 (40mm)
3 (50mm)
1 (80mm)
Availability: Neutral Unit Identifier {CW-U26} (x13), Neutral Unit Identifier {CW-U26-O4} (x13)

Strategy

Faction strategy

Spellbook strategies

Recommended openers

Story

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