24 Gifts
Maps[]
Maps | |||
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Map | Component | Notes
| |
Glorantha Map | Availability: Glorantha: The Gods War - Core Game (x1) | ||
Glorantha Map (6–8 Players) |
Availability: The Empires {TGW-1} (x1)
alt = 3-5 Player Deluxe Map Pack, 6-8 Player Deluxe Map Pack |
Other components | |||||||
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Image | Component | Quantity | Notes | ||||
|
Hell Tile | 1 | |||||
Availability: [Classic] Glorantha: The Gods War - Core Game (x1) [Deluxe] 3-5 Player Deluxe Map Pack {TGW-?} (x1) | |||||||
|
Sky Dome Tile | 1 | |||||
Availability: [Classic] Glorantha: The Gods War - Core Game (x1) [Deluxe] 3-5 Player Deluxe Map Pack {TGW-?} (x1) | |||||||
|
Kylerela Tile | 1 | |||||
Availability: [Classic] Glorantha: The Gods War - Core Game (x1) [Deluxe] 3-5 Player Deluxe Map Pack {TGW-?} (x1) | |||||||
|
Chaos Rift/Spike Tile | 1 | |||||
Availability: [Classic] Glorantha: The Gods War - Core Game (x1) [Deluxe] 3-5 Player Deluxe Map Pack {TGW-?} (x1) |
core game: 3-5 player classic map
classic hell tile (3-5P side)/(6-8P side); classic sky dome tile (3-5P side)/(6-8P side); classic kylerela tile chaos rift-spike tile (chaos side)/(spike side)
6-8 player classic map
3-5 Player Deluxe Map Pack
3P deluxe map 5P deluxe map deluxe hell tile (3-5P side)/(6-8P side); deluxe sky dome tile (3-5P side)/(6-8P side); deluxe kylerela tile deluxe chaos rift-spike tile (chaos side)/(spike side)
6-8 Player Deluxe Map Pack
6P deluxe map 8P deluxe map
Other components[]
Mortal Minions | |||||||||
---|---|---|---|---|---|---|---|---|---|
Image | Unit | Quantity | Cost | Combat | Gifts | ||||
|
The Monster | 3 | N/A | 2 | |||||
Notes: If this unit is killed, remove it permanently from the game. | |||||||||
Availability: [Token] Glorantha: The Gods War - Core Game (x3) [Figure] Monster Pack {TGW-?} (x1) | |||||||||
The Monster figure can be used as a Monster Token. | |||||||||
Greater Gods | |||||||||
Image | Unit | Quantity | Cost | Combat | Gifts | ||||
|
The Dragon | 3 | N/A | 2 | |||||
Notes: If this unit is killed, remove it permanently from the game. | |||||||||
Availability: [Token] Glorantha: The Gods War - Core Game (x3) [Figure] Monster Pack {TGW-?} (x1) | |||||||||
The Dragon figure can be used as a Dragon Token. |
Other components[]
Other components | |||||||
---|---|---|---|---|---|---|---|
Image | Component | Quantity | Notes | ||||
|
Rulebook | 1 | |||||
Availability: Glorantha: The Gods War - Core Game (x1) | |||||||
|
Six-Sided Dice | 16 | |||||
Availability: Glorantha: The Gods War - Core Game (x16) | |||||||
The Six-Sided Dice can be replaced by the Dice Pack. | |||||||
|
Battle Dice | 16 | |||||
Availability: [Black] Dice Pack {TGW-DICE} (x16) [Purple] Battle Dice (Purple) {TGW-?} (x16) | |||||||
|
Chaos Rift | 1 | |||||
Availability: 3-5 Player Deluxe Map Pack {TGW-?} (x1) | |||||||
|
Spike | 1 | |||||
Availability: 3-5 Player Deluxe Map Pack {TGW-?} (x1) | |||||||
|
Chaos Rift Struggle Card | 1 | |||||
Availability: Glorantha: The Gods War - Core Game (x1) | |||||||
|
Victory Track | 1 | |||||
Availability: [Cardstock] Glorantha: The Gods War - Core Game (x1) | |||||||
|
Hint Card | 4 | |||||
Availability: Glorantha: The Gods War - Core Game (x4) | |||||||
|
First-Player Marker | 1 | |||||
Availability: Glorantha: The Gods War - Core Game (x1) | |||||||
The First-Player Token can be replaced by Arachne Solara or Humakt. | |||||||
|
Web Token | 12 | |||||
Availability: Arachne Solara {TGW-ARACHNE} (x12) | |||||||
|
Game Trayz | 1 | |||||
Availability: Game Trays for core + empires {TGW-?} (x1) |
Other components[]
Other components | |||
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Image | Rune | Effect | |
Agony! | Battle: after rolling combat dice but before results are assigned to units, turn one rout into a kill. Earn 1 VP. | ||
Air! | Gain 1 VP; then relocate one unit (yours or an enemy's) from one area to any other (no permission is needed if leaving Hell). | ||
Battle! | Gain 1 VP; then select an area containing units belonging to two separate empires. Select those two empires immediately engage in battle. You choose which side is designated as the attacker. | ||
Beast! | Gain 1 VP. | ||
Behemoth! | Battle: turn ALL misses rolled in this battle into routs. | ||
Change! | Choose any building on the map. Swap its location with a building of the same cost that belongs to another player. | ||
Chaos! | Gain 2 VP. If you are Chaos, you only gain 1 VP. | ||
Chaosium! | Play when someone else discards a rune. You may take that rune as your own. | ||
Darkness! | Gain 1 VP; then select any or all units in Hell. Place those units at the Gates of Dawn. No permission is required for this exit. | ||
Death! | Pre-Battle: Gain 1 VP, then add +2 battle dice to a chosen side. You do not have to be a participant in this battle. | ||
Disorder! | All other players choose whether to lose 1 VP or 1 Power. | ||
Dragon! | Place a dragon token on the map. This token now counts as one of your greater gods, with a combat of 2. If this unit is killed, remove it permanently from the game. | ||
Dragonewt! | Gain 1 VP, then replace an enemy minion with a minion from your pool. Return the enemy minion to its owner's pool. | ||
Fire! | Gain 1 VP if you have a unit in the Skydome, OR 2 VP if you have a building there. | ||
Earth! | Select a player. That player decides whether to receive 1 Power or 1 VP. You take twice the chosen reward. | ||
Farm! | Destroy your own building, removing it from the map. Earn 2 Power. | ||
Fate! | Gain 1 VP. Then, the empire(s) with the fewest VP gains 2 VP. | ||
Harmony! | The empire(s) with the greatest amount of Power loses 1 Power. The empire(s) with the least amount of power gains 1 Power. | ||
Heat! | Gain 1 VP; then destroy an enemy's least expensive building. | ||
Hell! | Select one unit belonging to any empire. Relocate that unit to Inner Hell. | ||
Heroquest! | Replace any minion with a hero or lesser god from that empire's unit pool. | ||
Hunger! | Select an enemy empire. That empire loses 1 VP. You gain 1 Power. | ||
Illusion! | Play immediately after a rune is played by another player. Copy the effects of that rune as if you had played yourself. | ||
Infinity! | After taking an action, take a second action. | ||
Kill! | Select a unit in play. You may kill that unit by paying an amount of Power equal to the unit's cost, minus one. | ||
Law! | Name any action. The next player to take that action loses 1 VP. | ||
Leadership! | Select up to 3 enemy empires. Each enemy you select gains 1 VP. You gain 1 power for every enemy selected. | ||
Life! | Gain 1 VP; summon your least-expensive available unit (for free) to one of your buildings. | ||
Light! | Select another player to choose whether you earn 1 VP or 2 Power. | ||
Lightbringer! | Gain 1 VP and 1 Power. | ||
Luck! | Play when you earn a rune. Look at the top 3 runes from the stack and pick one. Discard the other two. | ||
Magic! | Gain 2 Power. | ||
Man! | Post-Battle: Gain 1 VP for each of your minions killed in that battle. | ||
Mastery! | Gain 2 VP. | ||
Monster! | This token now counts as one of your mortal minions, with a combat of 2. If this unit is killed, remove it permanently from the game. | ||
Moonrise! | Gain 2 VP; advance the Lunar Cycle to dying Moon if Moon is in play. | ||
Moonset! | Gain 1 VP; advance the Lunar Cycle 1 step if Moon is in play. | ||
Plant! | Upgrade your lowest-cost building for free, even if you don't have the requirements (e.g., the Imbed gift for Chaos). Alternately, you may build your lowest-cost building for free. | ||
Rain! | Select another player; you each gain 2 Power. | ||
Secret Air! | All players with more VP than you lose 1 VP. Gain those VP. | ||
Secret Chaos! | Kill any empire's unit, other than Sun God. That unit's owner receives Power equal to the unit's cost. | ||
Secret Darkness! | Gain 1 VP; select a[sic] to lose who loses 1 Power. | ||
Secret Fire! | Each empire with a lesser god in play earns 1 Power. Each empire with a greater god in play earns 1 VP. | ||
Secret Earth! | Gain 1 VP; choose an empire to lose 1 VP. | ||
Secret Water! | Gain 1 VP. Sea also receives 1 VP if in play. (If you are Sea, you receive 2 total VP). | ||
Spirit! | Pre-Battle: Gain 1 VP, then summon any lesser god into the battle area (this unit does not have to belong to your empire) for free. | ||
Stasis! | Select an enemy to lose 2 Power. | ||
Trade! | Each enemy with Power equal to or less than your own gains 1 Power. You gain 1 Power. | ||
Truth! | Select a player. That player must truthfully state what his next action will be, in as much detail as you like. | ||
Water! | Gain 1 VP; then reverse the order of play (flip the First Player Token). |