Cthulhu Wars Strategy Wiki
Advertisement

Smell Like a Monster is an expansion for Cthulhu Wars Duel released as the 2022 Petersen Games April Fools item. It is a set of Neutral Monsters, Terrors, and Super Hyper Terrors which also serve as air fresheners.

Components[]

Units[]

Monsters
Image Unit Quantity Cost Combat Spellbooks
File:Ghoul Musk.png
Ghoul Musk 1 1/2 Power 0

How to Obtain the Ghoul Musk Loyalty Card: In the Doom Phase, every player must vote on who smells the best. The winner takes the Ghoul Musk Loyalty Card and places Ghoul Musk in an Area with their Controlled Gate. If there is a tie, no one gets it. Better go throw on some perfume, body spray, or cologne!
Lovable (Pre-Battle): Every Unit on the side opposing Ghoul Musk, except one chosen by Ghoul Musk's controller, joins Ghoul Musk's side for the duration of the Battle (after which all the Units that switched sides return to their owner's control).
Availability: Smell Like a Monster {CWD-?} (x1)
Terrors
Image Unit Quantity Cost Combat Spellbooks
File:Mellow King in Yellow.png
Mellow King in Yellow 1 Zilch *

How to Obtain the Mellow King in Yellow Loyalty Card: In the Doom Phase, every player must vote on who is the hippiest—not the hipster of the group, the hippy of the group. The winner takes the Mellow King in Yellow Loyalty Card and places Mellow King in Yellow in an Area with their Controlled Gate. If there is a tie, no one gets it. Better mellow out some more, dudes!
Combat: Make Peace Not War, Man. When the Mellow King in Yellow is involved in Battle, no Units on his side roll combat dice.
Mellow Yellow (Ongoing): He's so mellow, dude, that no Unit can take a Move Action in his Area, including the Mellow King in Yellow himself. This is Not Optional. Also, you have to "call him Mellow Yellow." If anyone eats a banana while Mellow King in Yellow is in play, the peels must be disposed of properly.
Availability: Smell Like a Monster {CWD-?} (x1)
File:Grape Cthulhu.png
Grape Cthulhu 1 * 0

How to Obtain the Grape Cthulhu Loyalty Card: In the Doom Phase, the person who most recently ate a grape (or a grape-flavored food) places this Loyalty Card in front of them and places Grape Cthulhu in an Area with their Controlled Gate.
Cost: Remove 2 of your Controlled Gates from the Map, Eliminating your Units Controlling them.
Combat: Eliminate Grape Cthulhu after any Battle he's involved in.
Non-Euclidean Player Selection (Action: Cost 1): Select two Factions. The players controlling them must switch who controls each one. They don't have to switch seats, but they may do so if they wish.
Availability: Smell Like a Monster {CWD-?} (x1)
Super Hyper Terrors
Image Unit Quantity Cost Combat Spellbooks
File:Zoog Mood.png
Zoog Mood 1 1 Doom 2

How to Obtain the Zoog Mood Loyalty Card: In the Doom Phase, reveal that you stole something from the game table that belonged to another player without anyone noticing. If you successfully did so, place this Loyalty Card in front of you, and place Zoog Mood in an Area with your Controlled Gate. Yes, on future Doom Phases someone else can take Zoog Mood's Loyalty from you! (If more than one person has successfully stolen something without anyone noticing, the first to reveal success gets the Zoog Mood until the next Doom Phase).
Pilferous Trickery (Action: Cost 1): Select any Unit from any Cthulhu Wars game expansion that is not being used in this game and place it in Zoog Mood's Area under your Control. If you don't own the expansion that contains that Unit, use a penny to represent it. It has all its abilities and powers as normal.
Availability: Smell Like a Monster {CWD-?} (x1)
Advertisement