- Planet Apocalypse - Core Game
- CW
The Core Game {PA} for Planet Apocalypse includes the basic heroes, minions, and Lord, the Invasion/Doomgate Map, and the basic gameplay components used across all other maps.
Components[]
Units[]
Heros | |||||||
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Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Cindrew Putorius | 1 | 1 | 1 |
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How to Obtain the Cindrew Putorius Loyalty Card: Pay 1 Doom to take this Loyalty Card, then place Cindrew anywhere on the Map. Hand this Loyalty Card to another player; that player now owns Cindrew. | ||||||
Traitor (Ongoing): Any player may Move any Investigator. Starstone (Gather Power): Instead of granting its captor 1 Power, a captured Investigator instead costs its captor 1 Power. Short Attention Span (Ongoing): After taking any action that ends in Cindrew's Area, lay her on her side in that Area. Your next Action cannot end there. You may stand Cindrew up again after your next Action. | |||||||
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), The Investigators {CW-E23} (x1), Planet Apocalypse - Core Game (x1) | |||||||
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Hannah Hazard | 1 | 1 | 1 |
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How to Obtain the Hannah Hazard Loyalty Card: Pay 1 Doom to take this Loyalty Card. Hand it to another player, who then places Hannah into their Pool. | ||||||
Traitor (Ongoing): Any player may Move any Investigator. Starstone (Gather Power): Instead of granting its captor 1 Power, a captured Investigator instead costs its captor 1 Power. Loner (Ongoing): You may only declare Battle in an area adjacent to the one in which Hannah is located. She adds 1 Pain to your combat totals and is unaffected by any results rolled by your enemy. | |||||||
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), The Investigators {CW-E23} (x1), Planet Apocalypse - Core Game (x1), Hannah Hazard Miniature STL {PA-8} | |||||||
Hannah is a lone sniper. Her ability is “Loner” and is both beneficial and harmful. She is scouting the perimeter, keeping concealed, and taking out a few key installations. Your faction can become semi-dependent on her benefits, so your troops won’t fight without her assistance. | |||||||
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Tarang | 1 | 1 | 1 |
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How to Obtain the Tarang Loyalty Card: Pay 1 Doom to take this Loyalty Card. Hand it to another player, who then places Tarang anywhere on the Map. | ||||||
Traitor (Ongoing): Any player may Move any Investigator. Starstone (Gather Power Phase): Instead of granting its captor 1 Power, a captured Investigator instead costs its captor 1 Power. Cowardice (Ongoing): If a Great Old One Moves into Tarang's Area, Tarang and all of your other Cultists in the area immediately retreat to an adjacent Area of your choice. | |||||||
Notes: If Tarang is not in play during the Doom Phase, his owner MUST then place him for free into any Area of the Map. | |||||||
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), The Investigators {CW-E23} (x1), Planet Apocalypse - Core Game (x1) | |||||||
This unit was originally developed for Planet Apocalypse. | |||||||
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John Dark | 1 | 1 | 1 |
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How to Obtain the John Dark Loyalty Card: Pay 1 Doom to take this Loyalty Card. Hand it to another player, who then places John into their Pool. | ||||||
Traitor (Ongoing): Any player may Move any Investigator. Starstone (Gather Power): Instead of granting its captor 1 Power, a captured Investigator instead costs its captor 1 Power. Hellbound (Ongoing): If John Dark is in your pool when you qualify for an Elder Sign you must instead place him anywhere on the map, for free. | |||||||
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), The Investigators {CW-E23} (x1), Planet Apocalypse - Core Game (x1) | |||||||
This unit was originally developed for Planet Apocalypse. | |||||||
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Naomi Johnson | 1 | 0 | −3 |
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How to Obtain the Naomi Johnson Loyalty Card: Pay 1 Doom to take this Loyalty Card. Hand it to another player, who then places Naomi into their Pool. | ||||||
Traitor (Ongoing): Any player may Move any Investigator. Starstone (Gather Power Phase): Instead of granting its captor 1 Power, a captured Investigator instead costs its captor 1 Power. Consumed by Vengeance (Ongoing): Any player may Recruit Naomi Johnson. | |||||||
Availability: CW Onslaught 3 Stretch Goal Box {CW-E20} (x1), The Investigators {CW-E23} (x1), Planet Apocalypse - Core Game (x1) | |||||||
This unit was originally developed for Planet Apocalypse. | |||||||
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Professor Maxwell | 1 | 1 | 1 |
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How to Obtain the Professor Maxwell Loyalty Card: Pay 1 Doom to take this Loyalty Card—then hand the loyalty card to another Player, who places the Professor anywhere on the map. | ||||||
Traitor (Ongoing): Any player can Move any Investigator. Starstone (Gather Power): A captured Investigator costs its captor 1 Power instead of granting 1 Power. Arthritis (Ongoing): It costs 2 Power to Move Professor Maxwell. In addition, if he is eliminated or Captured, the enemy player immediately gains 1 Doom. | |||||||
Notes: The Professor automatically spawns (to any desired area) in the Doom phase if he is not in play. | |||||||
Availability: Planet Apocalypse - Core Game (x1) | |||||||
Limbo minions | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Larva | 10 | 1 | 0 |
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How to Obtain the Larva Loyalty Card: Pay 2 Doom to obtain this Loyalty Card, then place 1 Larva at your controlled Gate. | ||||||
The Prey of Hell (Ongoing): Each time any player drops to 0 Power, he immediately takes 1 larva from the owner's pool, and places it on the map as he pleases. This is not optional. | |||||||
Notes: Larva are cultists. They can control and build gates. The owner earns 1 Power for every 3 Larvae on the map in the Gather phase. They are still worth 1 Power when captured. | |||||||
Availability: The Invasion {CW-F9} (x10), Planet Apocalypse - Core Game (x10), Larva Blister Pack {RPG-PA-10} (x4), Larvae Miniature STL {PA-10} | |||||||
Minions from Limbo – the larvae are literally damned souls, their bodies and minds transformed by the masters of Hell. These are a Limbo entity. They behave as demons in most ways, yet are not true demons, but damned souls. They are dangerous in numbers. | |||||||
First Circle minions | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Gryllus | 6 | 2 | 1 |
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How to Obtain the Gryllus Loyalty Card: Pay 2 Doom to obtain this Loyalty Card, then place 1 Gryllus at your controlled Gate. | ||||||
The Gates of Hell (Ongoing): Each time any player drops to 0 Power, he immediately takes 1 Gryllus from the owner's pool, and places it on the map as he pleases. This is not optional. | |||||||
Availability: The Invasion {CW-F9} (x6), Planet Apocalypse - Core Game (x6), Gryllus Blister Pack {RPG-PA-11} (x2) | |||||||
Though they are the lowest order of demon – a mere First Circle rank – the grylli view themselves as nobility, and masters of all they survey. | |||||||
Second Circle minions | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Fiend | 4 | 3 | 2 |
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How to Obtain the Fiend Loyalty Card: Pay 2 Doom to obtain this Loyalty Card, then place 1 Fiend at your controlled Gate. | ||||||
Torment (Ongoing): Fiends are able to capture their owner's own cultists. This capture cannot be prevented by enemy units. Such a captured cultist, when sacrificed in the Gather phase, can either give the owner 1 Power, or permit him to place a free Fiend on the map at one of his controlled Gates. | |||||||
Availability: The Invasion {CW-F9} (x4), Planet Apocalypse - Core Game (x4), Fiend Blister Pack {RPG-PA-12} (x1), Fiend Miniature STL {PA-12} | |||||||
The Second Circle of demons, aggressive brutes, brandish their snapping, writhing skeletoy weapon. Remember, nothing in Hell is dead or inert. | |||||||
Third Circle minions | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Cacodemon | 1 | 4 | 3 |
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How to Obtain the Cacodemon Loyalty Card: Pay 2 Doom and 2 Power, then place the Cacodemon in an Area with your Controlled Gate. | ||||||
Cosmic Terror (Ongoing): Enemy Units may not Move or be Pained into the Area with the Cacodemon unless they are Great Old Ones or if they are accompanied by a Great Old One. This includes move-like abilities (e.g., Shriek of the Byakhee), other than Black Goat's Avatar. | |||||||
Availability: Cacodemon {CW-U30} (x1), Planet Apocalypse - Core Game (x2), Cacodemon Blister Pack {RPG-U30-1} (x1) | |||||||
The Third Circle Demon seethes with arcane energy as it fades in and out of reality. Its alien mind ponders the unthinkable. | |||||||
Fourth Circle minions | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Hellhound | 1 | 2 | 4 |
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How to Obtain the Hellhound Loyalty Card: Pay 2 Doom and 2 Power to obtain this Loyalty Card, then place the Hellhound at your controlled Gate. | ||||||
Fourth Circle (Gather Power): Lose 1 Power during Gather Power for each Fourth Circle Terror loyalty card you own. (whether or not the unit is currently in play) Hellbreath (Battle): If you are in a Battle, and the Hellhound is on the map, but not involved, it still adds its attack to your total. However, it cannot more than double the number of dice you roll. I.e., if your attack is 2, the Hellhound would only add 2 dice to it. A Hellhound in another area is not affected by the enemy's battle results. | |||||||
Availability: Planet Apocalypse - Core Game (x1), Hell Hound Blister Pack {RPG-PA-13} (x1) | |||||||
Wreathed in flames, the dog of Hades leaps across the landscape, baying with half-articulate words. | |||||||
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Catoblepas | 1 | 2 | 3 |
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How to Obtain the Catoblepas Loyalty Card: Pay 2 Doom and 2 Power to obtain this Loyalty Card, then place the Catoblepas at your controlled Gate. | ||||||
Fourth Circle (Gather Power): Lose 1 Power during Gather Power for each Fourth Circle Terror loyalty card you own. (whether or not the unit is currently in play) Poison Gaze (Battle): Each time the Catoblepas is placed on the map, each enemy player must choose and eliminate half of his cultists, rounding fractions in his favor. High priests may first be sacrificed for their Power boost. | |||||||
Availability: Planet Apocalypse - Core Game (x1), Catoblepas Blister Pack {RPG-PA-14} (x1), Catoblepas Miniature STL {PA-14} | |||||||
Billowing clouds of pestilence and plague, the catoblepas seems almost to fall apart and repair itself as it painfully writhes towards its prey. | |||||||
Lords | |||||||
Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Baphomet | 1 | 2 | 6/2 |
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How to Awaken Baphomet:
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Baphomet's Wall (Ongoing): The first time Baphomet is killed or eliminated, it is not killed. Instead, it earns its spellbook. | |||||||
Spellbook Requirement: A kill or elimination is inflicted on Baphomet. The Icon of Sin (Ongoing): From now on, Baphomet's combat is 2. | |||||||
Availability: The Invasion {CW-F9} (x1), Planet Apocalypse - Core Game (x1), Baphomet Blister Pack {RPG-PA-15} (x1) | |||||||
Baphomet’s wisdom is granted only to the truly depraved and servile. Who can pluck it off its red-hot wall? |
Other components[]
Other components | |||||||
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Image | Component | Quantity | Notes | ||||
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Royal Marker | 1 | Used for Orobas | ||||
Availability: [Token] Planet Apocalypse - Core Game (x8) [Figure] Relic Pack {PA-RP} (x8) |