Great Old One Pack 4 {CW-GOO4} is an expansion released with Onslaught Two. It is a set of Independent Great Old Ones.
Components[]
Units[]
Great Old Ones | |||||||
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Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Byatis | 1 | 4 | 4 |
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How to Awaken Byatis:
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Toad of Berkeley (Ongoing): Byatis may not Move, nor can he be moved with movement-type abilities (such as Arctic Winds or Submerge). He can still be Pained. If there are no enemy Units in Byatis' Area during the Doom Phase, earn 1 Elder Sign. | |||||||
Spellbook Requirement: Byatis survives a Battle in which at least one enemy Unit is Killed. God of Forgetfulness (Action: Cost 1): Select all enemy Cultists in an Area adjacent to Byatis. Those Cultists are moved into Byatis' Area. | |||||||
Availability: Great Old One Pack 4 {CW-GOO4} (x1), Byatis Blister Pack {RPG-GOO4-1} (x1) | |||||||
The Toad of Berkeley, Byatis the Serpent-Bearded. God of forgetfulness, trapped (for now) in a decaying castle’s ruin. But one day, he shall break free. | |||||||
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Nyogtha | 2 | 6 | * |
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How to Awaken Nyogtha:
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Combat: 4 if Nyogtha's Faction declared the Battle, 1 if not. | |||||||
From Below (Ongoing): Nyogtha is two Units. Any Common Action involving one of these Units can be applied simultaneously to the other as part of the same Action and at no extra cost. When one Nyogtha Unit Moves, so may the other. When one Captures a Cultist, so may the other. If Battle is declared in one's Area, you can also declare a Battle in the other's Area, for free. You only lose this Loyalty Card if both Nyogtha Units have been Killed. | |||||||
Spellbook Requirement: Nyogtha survives a Battle against an enemy Great Old One. Nightmare Web (Ongoing): If one of the Nyogtha Units is in your pool, you can Awaken it for 2 Power, placing it in any Area in which you have at least one Unit. | |||||||
Availability: Great Old One Pack 4 {CW-GOO4} (x2), Nyogtha Blister Pack {RPG-GOO4-2} (x1) | |||||||
The Thing That Should Not Be. It can emerge from any shadow, anywhere. | |||||||
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Tulzscha | 1 | 4 | 1 |
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How to Awaken Tulzscha:
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Undying Flame (Gather Power Phase): At the end of the Gather Power Phase, gain 1 Doom if at least one Faction has more Doom than you, gain 1 Elder Sign if at least one Faction has more Elder Signs than you, and gain 1 Power if at least one Faction has more Power than you. | |||||||
Spellbook Requirement: As your Action, each enemy Faction gains 2 Power. Ceremony of Annihilation (Doom Phase): When you perform a Ritual of Annihilation you may choose to pay nothing, instead gain Power equal to the current position of the Ritual of Annihilation marker and then advance the marker 1 step. If you do not pay for the Ritual, you do not earn Doom points or Elder Signs. | |||||||
Availability: Great Old One Pack 4 {CW-GOO4} (x1), Tulzscha Blister Pack {RPG-GOO4-3} (x1) | |||||||
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. |