Glowthulhu {CW-GLO1} is an expansion released with Onslaught Two. It is a glow-in-the-dark version of Great Cthulhu's Great Old One. It was released with a loyalty card allowing it to be used as an Independent GOO, which were also made available as a download for use with the base figures.
Units[]
Great Old Ones | ||||||
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Image | Unit | Quantity | Cost | Combat | Spellbooks | |
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Cthulhu | 1 | 6 | 3 |
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How to Awaken Cthulhu:
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The Stars are Right (Doom Phase): Gain 1 Elder Sign in each Doom Phase in which you Control a Gate in the Area with Cthulhu's Glyph. | ||||||
Spellbook Requirement: EITHER Control 3 Gates in ocean/sea Areas, OR 4 Gates exist in ocean/sea Areas. Devour (Pre-Battle): Your enemy chooses and eliminates one of his own Monsters or Cultists from the Battle Area. | ||||||
Availability: Glowthulhu {CW-GLO1} (x1) | ||||||
The mightiest of his race, the starspawn. Great Cthulhu is their ruler and high priest. But high priest of what? | ||||||
This unit should not be used if Great Cthulhu is in play. |