Cthulhu Wars Strategy Wiki
Cthulhu Wars Strategy Wiki
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Glowthulhu {CW-GLO1} is an expansion released with Onslaught Two. It is a glow-in-the-dark version of Great Cthulhu's Great Old One. It was released with a loyalty card allowing it to be used as an Independent GOO, which were also made available as a download for use with the base figures.

Units[]

Great Old Ones
Image Unit Quantity Cost Combat Spellbooks
Cthulhu (Glow)
Cthulhu 1 6 3

Loyalty Card - Cthulhu

How to Awaken Cthulhu:
  1. Your Controlled Gate is in an Area with your Great Old One.
  2. Pay 6 Power, and place Cthulhu in the Area containing the Gate.
  3. Gain 1 Elder Sign.
The Stars are Right (Doom Phase): Gain 1 Elder Sign in each Doom Phase in which you Control a Gate in the Area with Cthulhu's Glyph.
Spellbook - CthulhuSpellbook - Cthulhu (Devour) Spellbook Requirement: EITHER Control 3 Gates in ocean/sea Areas,
OR
4 Gates exist in ocean/sea Areas.
Devour (Pre-Battle): Your enemy chooses and eliminates one of his own Monsters or Cultists from the Battle Area.
Availability: Glowthulhu {CW-GLO1} (x1)
The mightiest of his race, the starspawn. Great Cthulhu is their ruler and high priest. But high priest of what?
This unit should not be used if Great Cthulhu is in play.
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