Cthulhu Wars Strategy Wiki
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The Empires {TGW-1} is an expansion released with The Gods War. Its units have received crossover rules for Cthulhu Wars.

Components[]

Units[]

Note: The released crossover rules were not fully converted to Cthulhu Wars formatting, so some discretion has been taken.

Great Old Ones
Image Unit Quantity Cost Combat Spellbooks
Titan (Genert) File:Titan (Genert) (Painted).png
Titan (Pamalt) File:Titan (Pamalt) (Painted).png
Titan 1 4 5

How to Awaken Titan:
  1. Your Controlled Gate is in an Area with your Great Old One.
  2. Pay 4 Power, and place the Titan in the Area containing the Gate.
Twilight (Ongoing): If the Titan is Killed, he is removed from the game permanently (put him back in the box).
Spellbook - Titan Spellbook Requirement: Fight a Battle in which the Titan survives.
Extinction (Post-Battle): If the Titan is in a Battle in which any unit was Killed or Eliminated, earn 1 Elder Sign, if the Titan itself was Killed or Eliminated, earn 3 Elder Signs.
Availability: The Empires {TGW-1} (x2)
The Churner File:The Churner (Painted).png
The Churner 1 4 3

How to Awaken The Churner:
  1. Your Controlled Gate is in an Area with your Great Old One.
  2. Pay 4 Power, and place the Churner in the Area containing the Gate.
Submerge (Action: Cost 0; Once Only): Select a Land Area and place the Submerged marker on it. For the rest of the game, that Area is considered to be an Ocean Area. In addition, you may spawn any free legal unit in the Area. You may only use Submerge once.
Spellbook - The Churner Spellbook Requirement: No 2-Cost Monsters are in your Pool.
Churn (Ongoing): You can do multiple successive Actions, so long as each Action originates in an Ocean Area.
Availability: The Empires {TGW-1} (x1)
Red Goddess File:Red Goddess (Painted).png
Red Goddess 1 4 5/1

How to Awaken Red Goddess:
  1. Your Controlled Gate is in an Area with your Great Old One.
  2. Pay 4 Power, and place Red Goddess in the Area containing the Gate. Place the Moon token(?) face-up (red side) or face-down (black side) on this card.
Combat: 5 if Lunar Cycle is at Full Moon; 1 if Lunar Cycle is at Dying Moon.
Lunar Cycle (Action: Cost 1): Advance the Lunar Cycle marker one step (always clockwise). All players may use this action.
Spellbook - Red Goddess Spellbook Requirement: The Moon token is face-down (black side) during the Doom phase.
Menses (Post-Battle): Increase your Combat total by 50% (rounded up) when the Lunar Cycle is at Full Moon. Halve your Combat total when it is at Dying Moon.
Availability: The Empires {TGW-1} (x1)

Other components[]

Other components
Image Component Quantity Notes
Submerged Marker
Submerged Marker 1 Used for the Churner
Availability: The Empires {TGW-1} (x1)
Victory-Power Marker - Moon File:Victory-Power Marker - Moon (Painted).png
Victory/Power Marker 1 Used for the Red Goddess
Availability: The Empires {TGW-1} (x3)
Slave Pen-Moonburn Box Tile
Slave Pen/Moonburn Box Tile 1 Used for the Red Goddess
Availability: The Empires {TGW-1} (x1)
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