Cthulhu Wars Strategy Wiki
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The Monsters: Chaos Monsters {TGW-3B} is an expansion released with The Gods War. Its units have received crossover rules for Cthulhu Wars.

Components[]

Units[]

Note: The released crossover rules were not fully converted to Cthulhu Wars formatting, so some discretion has been taken.

Chaos Monsters
Image Unit Quantity Cost Combat Spellbooks
Cwim File:Cwim (Painted).png
Cwim 1 N/A 0

Amok (Action: Cost 1): Move Cwim to an adjacent Area. Any Gate in that Area is destroyed. All players may use this Action.
Mind-Soul-Body Destruction (Pre-Battle): This happens in three stages:
  1. One unit in the Battle is Pained out of the Area by its owner.
  2. One unit in the Battle is Killed (chosen by its owner).
  3. One unit in the Battle, chosen by its owner, is removed from the game permanently (put it back in the box). This cannot be cancelled by abilities or spellbooks that counteract kills or eliminations (such as Rhan-Tegoth's Eternal).
    All remaining units then Battle Cwim.
Reward - Cwim Killing Cwim: In order to eliminate Cwim, you must declare Battle against him and inflict 4 total results in Pains & Kills added together (including those caused by Spellbooks, Abilities, etc.). Cwim is not affected by Pains, except inasmuch as they are part of the 4 total results needed to eliminate him.
Reward: If you kill Cwim, immediately choose and destroy any Gate on the map.
Availability: The Monsters: Chaos Monsters {TGW-3B} (x1), The Monsters: Chaos Monsters {TGW-3B-O2} (x1)
Sky Terror File:Sky Terror (Painted).png
Sky Terror 1 N/A *

Combat: Equal to the value of the two dice on this card; initially 12.
Swoop (Action: Cost 1): Move the Sky Terror into any Area containing at least one unit. It must move to a new Area per Swoop. The person who activated the Sky Terror chooses a Faction to victimize, and the Terror then immediately Eliminates one unit from that Faction (chosen by the victim). All players may use this Action.
Sky Terror Breakdown (Post-Battle): The Sky Terror is not affected by Battle results. However, Post-Battle, lower its Combat total by 1 per unit that fought it in the Battle, plus 1d6 (For instance, if 3 units fought the Sky Terror, you would reduce its Combat by 3 + 1d6). Reduce the dice score on this card appropriately.
Reward - Sky Terror Killing Sky Terror: In order to eliminate Sky Terror, you must reduce its Combat to 0 after a Battle.
Reward: If you kill the Sky Terror, immediately select enemy units totaling Cost 4 or less and Eliminate them.
Availability: The Monsters: Chaos Monsters {TGW-3B} (x1), The Monsters: Chaos Monsters {TGW-3B-O2} (x1)
Mother of Monsters File:Mother of Monsters (Painted).png
Mother of Monsters 1 N/A 6

Birth (Action: Cost 0 or 1): Move the Mother of Monsters to an adjacent Area which does not contain a Spawn. Then place a new Spawn in the Area she just exited (up to 6 maximum).
If 0, 1, or 2 Spawn are in play, this Action costs 0 Power. If 3+ Spawn are in play, this Action costs 1 Power. All players can use this Action.
Titanic (Post-Battle): The Mother of Monsters is only affected by Pains. Her opponent in Battle chooses where to Pain her, but she may not be Pained to an Area with a Spawn.
Reward - Mother of Monsters Killing Mother of Monsters: In order to eliminate the Mother of Monsters, you must inflict a Pain, and find her unable to retreat, due to the presence of Spawn.
Reward: If you kill the Mother of Monsters, earn 3 Doom.
Availability: The Monsters: Chaos Monsters {TGW-3B} (x1), The Monsters: Chaos Monsters {TGW-3B-O2} (x1)
Mother of Monsters Spawn Token (Classic)
Mother of Monsters Spawn Token (Deluxe)
Mother of Monsters Spawn Figure File:Mother of Monsters Spawn Figure (Painted).png
Mother of Monsters Spawn 6 N/A *
Combat: Equal to the total number of Spawn in play (i.e., if 2 Spawn are in play, each Spawn has Combat 2).
Spawnrise (Action: Cost 1): Select a Spawn to attack a chosen Faction in its Area. All players can use this Action.
Titanic (Post-Battle): Spawn are affected by Battle normally, except they may not be Pained to the Mother of Monsters Area (they may Pain to another Spawn's Area).
Availability: [Classic Token] The Monsters: Chaos Monsters {TGW-3B} (x6)
[Deluxe Token] The Monsters: Chaos Monsters {TGW-3B-O2} (x6), Errata Pack {TGW-?} (x6)
[Figure] The Monsters: Chaos Monsters {TGW-3B} (x6), The Monsters: Chaos Monsters {TGW-3B-O2} (x6)
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