Dire Azathoth {CW-U27} is an expansion released with Onslaught Three.
Units[]
Great Old Ones | |||||||
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Image | Unit | Quantity | Cost | Combat | Spellbooks | ||
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Dire Azathoth | 1 | 10 | * |
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How to Awaken Dire Azathoth:
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Combat: Roll a die. Dire Azathoth's Combat rating is equal to the result of the roll. | |||||||
Mindless Destruction (Post-Battle): Any Faction Battling in Dire Azathoth's Area gains his choice of either 1 Doom or 1 Power for every Unit that Faction Kills or Eliminates in that Battle. (Dire Azathoth need not be involved in the Battle). | |||||||
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Spellbook Requirement: As an Action, pay 20 Power. The Blind Idiot God (Game Over!): Immediately win the game, even if you do not have all 6 Faction Spellbooks or the most Doom. | ||||||
Notes: In a game with Dire Azathoth, Windwalker, Opener of the Way, Tcho-Tcho, and the Ancients must place their glyph tokens in their Start Areas. Do not use Dire Azathoth on the Primeval Earth or Shaggai Maps. | |||||||
Availability: Dire Azathoth {CW-U27} (x1) |