Cthulhu Wars Strategy Wiki
Tag: Visual edit
Tag: Visual edit
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Start with 4 power and no units on the map. Your "start area" is the first spot in which you place an Acolyte. All your spellbooks get flipped face-down when activated – each Doom phase, flip them all face-up again.
 
Start with 4 power and no units on the map. Your "start area" is the first spot in which you place an Acolyte. All your spellbooks get flipped face-down when activated – each Doom phase, flip them all face-up again.
 
== Cultist ==
 
== Cultist ==
Acolyte : Count 6, Cost ?, Combat ?.
+
Acolyte : Count 6, Cost 0, Combat 0.
 
== Monster ==
 
== Monster ==
 
'''Thesis Larvae: '''Count 2, Cost 1, Combat 2 if their parent Great Old One is in play and 0 otherwise.
 
'''Thesis Larvae: '''Count 2, Cost 1, Combat 2 if their parent Great Old One is in play and 0 otherwise.

Revision as of 17:31, 14 May 2019

Add New Faction on Cthulhu Wars Final Onslaught (4) by Kickstart.

 Faction Ability

Psychosis: Cost 0 Action: Select an area with no units and place an acolyte from your pool in the area.

 Setup

Start with 4 power and no units on the map. Your "start area" is the first spot in which you place an Acolyte. All your spellbooks get flipped face-down when activated – each Doom phase, flip them all face-up again.

Cultist

Acolyte : Count 6, Cost 0, Combat 0.

Monster

Thesis Larvae: Count 2, Cost 1, Combat 2 if their parent Great Old One is in play and 0 otherwise.

Antithesis Larvae: Count 2, Cost 1, Combat 2 if their parent Great Old One is in play and 0 otherwise.

Synthesis Larvae: Count 2, Cost 1, Combat 2 if their parent Great Old One is in play and 0 otherwise.

Construct

Chaos Gate: Count 3, Cost NA, Combat 0. May only be controlled by Daemon Sultan Cultists.

 Great Old One

Avatar Thesis: Cost 0-8, Combat 0-8

How to Awaken: Place an Azathoth marker on the Doom anywhere from 0-8. Pay Power equal to the Azathoth marker on the Doom track. Next divide Power equal to the number of total players in the game amongst the other players. Finally, replace a Larva Thesis with the Avatar Thesis.

Avatar Antithesis: Cost 0-8, Combat 0-8

How to Awaken: Pay Power equal to the Avatar Thesis marker on the Doom Track minus 8 and replace a Larva Antithesis with Avatar Antithesis. So if you paid 0 for Thesis, Antithesis costs 8 while if you paid 8 for Avatar Thesis Avatar Antithesis costs 0.

Name Unknown: (Ongoing) When Avatar Antithesis is summoned all other players must remove a cultist from the map.

Avatar Synthesis: Cost 8, Combat ?

How to Awaken: Pay 8 Power and replace a Larvae Synthesis with an Avatar Synthesis. When it’s summoned roll the Azathoth die and divide that much Power the other players, a little like Thesis’s summoning, but more random.

Cosmic Ruler: (Ongoing) if an Avatar is killed or eliminated, you can “trade” the death of Avatar Synthesis with another Avatar anywhere on the map.

Spellbook Requirements

  • You have one of each Larva type in play
  • An abandoned gate is on the map during Gather Power
  • Awaken Avatar Thesis
  • During any Doom Phase, you declare that each other player chooses whether to receive 1 Power or 1 Doom. You gain everything they gain.
  • Awaken Avatar Antithesis
  • Awaken Avatar Synthesis

Spellbooks

  • Consummation (Action Cost: 1) When you flip this spellbook face-down, you then get to flip one of your OTHER spellbooks face-up.
  • Chaos Gate (Action Cost: 1) Place a Chaos Gate in an area with no Gate.
  • Animate Matter (Action Cost: 1) Move a Chaos Gate to any adjacent space that is not another player's start area. Any Gates in the area are destroyed.
  • Traitors (Action Cost: 1) Choose any of your controlled Chaos Gates and turn them into a normal Gate. Choose your Cultist to become an enemy Cultist effectively giving an enemy Faction a controlled Gate. Gain 1 Elder Sign.
  • Undirected Energy (Action Cost: 1) Gain 1 Power for each faction with units in Thesis’s area, including you.
  • Fiendish Growth (Action Cost: 1)

General Tips

??? - ???

Spellbook Strategies

  • Consummation
    • ???
  • Chaos Gate
    • ???
  • Animate Matter
    • ???
  • Traitors
    • ???
  • Undirected Energy
    • ???
  • Fiendish Growth
    • ???

Opening Strategies

???