Earth Map (9-11 Players).png

The Core Game {CW} for Cthulhu Wars includes the basic four factions, the Earth Map, and the basic gameplay components used across all other maps. It has been revised with each Onslaught for faction balancing and other corrections. A version of the map for 6-8 players {CW-M6} was released with Onslaught Two, and also included as part of the 6-8 Player Map Packs {CW-M10, CW-M14}. In addition, an oversized version {CW-M13} was released with Onslaught Three, and a version for 9-11 players {CW-M?} was released with Final Onslaught.


Components[edit | edit source]

The Core Game includes the primary components for the four basic factions:

Maps[edit | edit source]

Maps
Map Component Notes

Earth Map Availability: Cthulhu Wars – Core Game (x1)
Earth Map
(6–8 Players)
Availability: 6-8 Player Earth Map {CW-M4} (x1), 6-8 Player Map Pack {CW-M10} (x1), 6-8 Player Map Pack {CW-M14} (x1)
Earth Map (9-11 Players).png Earth Map
(9–11 Players)
Availability: 9-11 Player Earth Map {CW-??} (x1)
200x100px Oversized 3-5 Player Earth Map Availability: Oversized 3-5 Player Earth Map {CW-M13} (x1)

Buildings[edit | edit source]

Buildings
Image Unit Quantity Cost Combat Spellbooks
Gate Token.png
Gate Figure.png Gate Figure (Painted).png
Gate 24 3 N/A
Availability: [Token] Cthulhu Wars – Core Game (x24), 6-8 Player Map Pack {CW-M10} (x6), 6-8 Player Map Pack {CW-M14} (x6)
[Figure] Plastic Gates {CW-U4} (x22), Eldritch Gate Pack {CW-U9} (x22), Eldritch Gate Pack {CW-U9-O3} (x22), Painted Summoning Gate Blister Pack {RPG-U4-PG-PAINTED} (x1)
The Gate figures replace the Gate tokens.

Other components[edit | edit source]

Other components
Image Component Quantity Notes
Rulebook.png
Rulebook 1
Availability: Cthulhu Wars – Core Game (x1)
Six-Sided Dice.png
Six-Sided Dice 20
Availability: Cthulhu Wars – Core Game (x20)
The Six-Sided Dice can be replaced by the Battle Dice.
First-Player Token.png
First-Player Token 1
Availability: Cthulhu Wars – Core Game (x1)
The First-Player Token can be replaced by the H.P. Lovecraft First Player Marker, Asenath Waite First Player Marker, HP Lovecraft Bust, or Eradication First-Player Marker.
Player Hint Card.png
Player Hint Card 4
Availability: Cthulhu Wars – Core Game (x4), Ultimate Errata Pack {CW-E?} (x4(?))
Ritual of Annihilation Track (Cardstock).png
Ritual of Annihilation Track (3mm).png
Ritual of Annihilation Track 1
Availability: [Cardstock] Cthulhu Wars – Core Game (x1), Cthulhu Wars – Core Game {CW-O2} (x1), Upgraded Cardstock Items {CW-E11} (x1)
[3mm] 3mm Doom and Ritual Tracks {CW-E17} (x1), Cthulhu Wars – Core Game {CW-O3} (x1)
Doom Track.png
Doom Track 1
Availability: [Cardstock] Cthulhu Wars – Core Game (x1), Cthulhu Wars – Core Game {CW-O2} (x1), Upgraded Cardstock Items {CW-E11} (x1)
[3mm] 3mm Doom and Ritual Tracks {CW-E17} (x1), Cthulhu Wars – Core Game {CW-O3} (x1)
Cloth Bag.png
Cloth Bag 1
Availability: Cthulhu Wars – Core Game (x1)
Ritual of Annihilation Marker Token.png
Ritual of Annihilation Marker Figure.png 100x50px
Ritual of Annihilation Marker 1
Availability: [Token] Cthulhu Wars – Core Game (x1)
[Figure] Shining Trapezohedron {CW-E15} (x1)
Elder Sign Trophy Token (1).png
Elder Sign Trophy Figure (1).png 100x50px
Elder Sign Trophy 18
Availability: [Token] Cthulhu Wars – Core Game (x18)
[Figure] Shining Trapezohedron {CW-E15} (x18), Shining Trapezohedron {CW-E15-O3} (x24), Shining Trapezohedron {CW-E15-O4} (x12)
Elder Sign Trophy Token (2).png
Elder Sign Trophy Figure (2).png 100x50px
Elder Sign Trophy 12
Availability: [Token] Cthulhu Wars – Core Game (x12)
[Figure] Shining Trapezohedron {CW-E15} (x12), Shining Trapezohedron {CW-E15-O3} (x24), Shining Trapezohedron {CW-E15-O4} (x12)
Elder Sign Trophy Token (3).png
Elder Sign Trophy Figure (3).png 100x50px
Elder Sign Trophy 6
Availability: [Token] Cthulhu Wars – Core Game (x6)
[Figure] Shining Trapezohedron {CW-E15} (x6), Shining Trapezohedron {CW-E15-O3} (x24), Shining Trapezohedron {CW-E15-O4} (x12)

Strategy[edit | edit source]

The Earth Map has no special rules. For the generic Cthulhu Wars rules, see Strategy:Main Page.

Story[edit | edit source]

The time would be easy to know, for then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and reveling in joy. Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the Earth would flame with a holocaust of ecstasy and freedom.
—H. P. Lovecraft

Prophets, philosophers, and madmen all saw the coming of the end of the world. For years they'd tried to warn us with their indecipherable scrawlings and conspiratorial whispers; the signs were obvious enough, and in retrospect they should have been easy to see. In those dark days, mankind seemed to have had a death wish. Long had we been poisoning the air we breathed, the water we drank, and the Earth from whence our food came. Wars, famine, and plague stretched cancerously across the globe, and death followed inexorably behind.
Certainly, a few cared. These foolish, kind-hearted souls tried to stem the tide, tried to reverse the damage we'd done to the planet, but it was all for naught…for the Old Ones had other plans. They'd come from the stars during the infancy of the world, when Earth was nothing but chaos, magma, and churning elemental nonsense. Their inexplicable agendas were never made clear, but eon by eon, epoch by epoch, they shaped this doomed outpost more to their liking. And, by the end of the world, they'd finally completed their conflicting, yet eerily compatible agendas. The poisons, waste, and radiation had served to make the Earth more hospitable to them, more to their pleasures. As the stars aligned to herald the return of the Old Ones their influence grew, hastening the sickness of this primitive planet.
Finally, the Wars. The alien horrors of the Old Ones barely had to lift a claw or tentacle. It simply took a psychic nudge here, a rumbling emanation there, and mankind did the rest. Wars erupted, flowing forth from the Third World, and engulfing the streets of the First. Massacres on Main Street were the norm. Strange new weapons were developed to attempt to stem the tide, but nothing prevailed. Men, women, and children ran through the streets, shouting, killing, burning, and destroying. Blood flowed in volumes unparalleled in human history.
As the Old Ones rose from their eons-long slumbers, the world burned with a holocaust of ecstasy and freedom. For moments, all was silent, as if all of existence held its breath...
Thus began the real battle...

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