Cthulhu Wars Strategy Wiki

Arachne Solara {TGW-ARACHNE} is an expansion released with The Gods War.

Components[]

Units[]

Cosmic Monsters
Image Unit Quantity Cost Combat Gifts
File:Arachne Solara (Painted).png
Arachne Solara 1 N/A 10

Placement: At the start of the game, place Arachne Solara in Inner Hell.
Tangled in the Web (Post-Battle): For each kill you score against Arachne Solara, gain 1 VP. Arachne Solara does not destroy buildings, even if she has killed and/or routed all of your units.
Spinning the Web (Action: Cost 1): If Arachne Solara is in Hell or the Heavens, relocate her to any area on the surface world which does NOT yet have a web token, then place a web token in that area. If she is on the surface world, relocate her to Heaven or Hell (do not place a web token). All players may take this action.
Empowering the Web (Council Phase): In player order, any player with a building in an area containing Arachne Solara and/or web token may choose to gain 1 power for every such building. That player then places a web token from the pool onto his empire sheet, to indicate he or she cannot do this again. (Each player can use this ability only once per game).
Completing the Web (End of Game): The game immediately ends when all 12 web tokens have been taken from the pool. The game ends even if no one has reached 35 VP. Runes may be played at the end of the game, as usual.
Killing Arachne Solara: You cannot kill Arachne Solara; she cannot be routed, killed or eliminated in battle, nor can she be moved by any means (other than Spinning the Web). If she is on the Spike when it explodes, place her in Inner Hell.
Notes: We recommend no more than 1 Cosmic Monster be used in a given game.
Availability: Arachne Solara {TGW-ARACHNE} (x1)

Other components[]

Other components
Image Component Quantity Notes
Web Token 12 Used for the Arachne Solara
Availability: Arachne Solara {TGW-ARACHNE} (x12)