Talk:Sleeper/@comment-2600:6C56:7800:262:0:D33A:CFAF:FAD9-20180114141145

I’ve been expirmenting with a spellbook heavy opening. Mine has been. Spend 3 power; enemies lose 1 power [take borrow] Summon a wizard Summon a wizard Spend 3 power; enemies gain 1 power [take ancient sorcery or cursed slumber]

You’ll get a Serpent man next doom phase and 8 power is enough to move, build a gate, and get out all your serpent men next turn, so you’ll start getting free formless spawns by turn 3. Since you didn’t build gates in the early round, you’ll want to try and acquire elder signs with demand sacrifice and/or copy Great Cthulhu’s Immortal with Ancient Sorcery.