Darkness Empire

Darkness Empire is one of the four expansion empires from Glorantha: The Gods War - Empires board game expansion. It focuses on...

Units

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General Tips
Heroquests - You have many conflicting tasks to accomplish in order to achieve your Heroquests. You have to destroy a building, you need to train costly units, and you are obsessed with the Chaos Rift as is Chaos itself. One major decision you'll need to make is whether to use your one-time Submerge on summoning Magasta or your Kraken. Sometimes you may even want just a Sea Serpent, to complete your collection.

Rune Acquisition - You earn runes earlier that other players, so use this to seize an early advantage and then hold on to that edge for dear life. Once you've achieved your Heroquests, runes will trickle in much more slowly. Your units have abilities that annoy and menace your opponents, who will generally (and helpfully) try to avoid you.

Closed Rift - Once the Rift is closed, your Aquatic boost plummets unless enemy buildings are also in the sea. After all, your Ziggurat now only costs 1 Power. Magasta has a fabulous ability, but you will need to plan carefully in order to use it to maximum effect. One easy technique is to use it to slingshot an army across the world into an enemy's territory. Another is to join together units from multiple oceans.

Gift Strategies

 * Aquatic
 * You can use your Submerge ability to plunge a tasty enemy Ziggurat underwater, thus gaining 3 Power every turn from then on.
 * Constrict
 * Combine with Drowning to ensure a kill in every battle.
 * Drowning
 * A key source of VP in the late game; because it doesnt just give you a VP but actually drains one from an enemy, it is better than it might seem at first glance.
 * Siren Song
 * Locks down an enemy in a most gratifying way. Weak foes dare not flee your attacks, which feeds into your Drowning/Constrict engine.
 * Tidal Surge
 * Opens up an are to conquer a building or to simply scatter your enemies. Unlike a rout, you can scatter enemy units into different and inconvenient areas.




 * Whirlpool
 * Most empires try to hang on to their Power for as long as they can. With Whirlpool you are usually happy to be the first to run out, and the groans of your opponents are delightful.
 * If you have a Power-giving rune, you can time it so you drop to 0 Power a second time in that turn to double-dip! Enemies hate that.

Story

 * Epilogue

"It rose up over the beach like a mountain. Everyone ran for the highlands, but as we looked behind we saw that this would be no salvation. Even the rivers were now running uphill, the wrong way. As we peered helplessly into the green, transparent water, we saw huge creatures swimming in it, peering back at us"

— Sandy Petersen